Super Smash Bros. Ultimate[lower-alpha 1] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth[lower-alpha 2] installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014). The game follows the series' traditional style of gameplay, in which players control one of the various characters and use attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a single-player campaign and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games as well as newcomers. The roster ranges from Nintendo characters to those from third-party franchises.
Planning for the game had begun by December 2015, with full development starting after the completion of 3DS/Wii U's downloadable content (DLC). Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed 3DS/Wii U, with their return speeding up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games in the series, despite the various development and licensing challenges this would present. Several well-known video game musicians contributed to the soundtrack, with Hideki Sakamoto writing the main theme "Lifelight".
Nintendo first teased Ultimate in a Nintendo Direct in March 2018 and fully revealed it at E3 2018 the following June. It later received two additional Directs prior to its release on December 7, 2018. The game received universal acclaim, with some critics calling it the best game in the series; they praised its large amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism. Ultimate is the best-selling fighting game of all time and the third best-selling Nintendo Switch game, having sold over 32 million copies as of September 2023.[2] It is also a popular competitive fighting game, and has commonly been ranked as one of the best fighting games ever made and one of the greatest video games of all time. The game won ten Game of the Year awards and received thirteen nominations. The game received downloadable content adding new fighters, stages, and other content from its release until October 2021.
Gameplay[]
- Main article: Super Smash Bros.#Gameplay
Super Smash Bros. Ultimate is a platform fighter for up to eight players in which characters from Nintendo games and third-party franchises fight to knock each other out of an arena. Each player has a percentage meter which raises as they take damage, thus increasing the knockback they take and making them easier to launch in the air and out of the arena.[3] Standard battles use one of three victory conditions: Timed, where players aim to win the most points by defeating opponents within a time limit; Stock, where players have a set number of lives and aim to be the last player standing; and Stamina, where players reduce their opponent's health down to zero to defeat them. Players can adjust the rules to their liking and save them as presets for future matches.[4]
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Spirits[]
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World of Light[]
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Additional features[]
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Playable characters[]
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Development[]
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Release[]
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Reception[]
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Esports[]
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Notes[]
References[]
- ↑ [TBA An In-Depth Chat With The Genius Behind Super Smash Bros.] (en) (June 21, 2013).
- ↑ [TBA IR Information: Sales Data - Top Selling Title Sales Units] (March 31, 2023).
- ↑ Page Module:Citation/CS1/styles.css has no content.CNET. June 12, 2018 [TBA title=E3 2018: Get your first look at Super Smash Bros. Ultimate TBA title=E3 2018: Get your first look at Super Smash Bros. Ultimate] Check
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(help) - ↑ Martinez, Philip (August 8, 2018). [TBA Simon Belmont, King K. Rool And More Details From 'Super Smash Bros. Ultimate' Direct]. Newsweek.
External links[]
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